If your creativity is boundless, your heroism immeasurable and your weapons of choice are a pen and some paper, then your time has come: Seize your chance and experience how strangers first become allies, then friends and finally heroes.
Our partner Dragon Legions e. V. is organizing several pen & paper rounds in the board game area of this year’s DreamHack Hannover, which are suitable for both beginners and advanced players.
A total of 10 different adventures are on offer: Call of Cthulhu, The Dark Eye, Dungeons & Dragons, Hexxen 1733, Mausritter, Spherechild, The Witcher, Troubleshooters, Ultima Ratio and Vaesen.
Pen & Paper Adventures
In the midst of the 3rd Northern War, Geralt of Riva, the White Wolf, scours the continent in search of his lost love!
But that’s not the only story. A million other stories are set on the vast continent and you’re in the middle of one!
With the Witcher tabletop role-playing game, you can create your own adventures in the vast world of The Witcher!
As a player, you can meet living legends and help shape the politics of the continent! Fight in the brutal and terrifying Third Nilfgaardian War.
Take the sword in your paw, straighten your whiskers and slip into the role of brave mice on an adventure. This is Mausritter, the fantasy role-playing game with sword and whiskers! The world out there is huge and dangerous and not all friendly to little mice. But if you are very brave and clever and have a bit of luck, you might just survive.
Perform heroic deeds as a brave knight, elven ranger or learned mage and discover with your companions the Middle Kingdom weakened by many wars, the exotic lands of the Tulamids, the steamy jungles of the south or the dark Shadowlands. Together you can free innocent victims from the hands of nameless cultists, experience intrigues at the court of the Empress or help threatened cities against hordes of orcs. Whatever adventures you want to experience – There is more than enough for brave heroes to do in Aventuria!
The role-playing game Dungeons & Dragons is about stories from worlds full of swords and sorcery. As with all fantastic stories, fantasy is the driving force behind D&D. In the world of fantasy, there are no limits.
It is the 19th century and we are in the mythical north of Europe. The few cities are beacons of industry, but between them stretches a primeval world. In dark forests and lonely mountains, by black lakes and hidden groves, in the shadows and on your doorstep, something lurks at the edge of your vision and a cold shiver runs down your spine. They are watching. They wait. Unseen by most, but you can see them: Vaesen.
The action-horror role-playing game HeXXen 1733 is the latest in-house development from Ulisses Spiele and has enjoyed a steadily growing fan community since the phenomenal first crowdfunding in 2017. Simple and catchy rules, a focus on fast-paced action and a large number of additional products for the visualization of opponents, locations and combat scenes make the game interesting for newcomers as well as role-playing game veterans.
What’s more, although HeXXen 1733 is set in an alternative world, it still spans an arc from fantastic elements and cinematic battles to the real historical world of the European Baroque. Lovers of historical settings will get their money’s worth here, as will fans of light rules and tactical depth.
The classic horror role-playing game Cthulhu is based on the works of author Howard Philipps Lovecraft and has been captivating players for over 30 years. In this game full of secrets, puzzles and horror, you take on the role of steadfast investigators who travel to strange and dangerous places, uncover evil plans and face off against the terrors of the night. They encounter dispatch-shredding creatures and insane cultists. In strange and forgotten tomes, they discover secrets that a person should never know. And they could well decide the fate of the world.
Long before the rise of mankind, the Great Old Ones ruled the earth. Traces of their cyclopean cities can still be found on remote islands, buried in the desert sands and beneath the Arctic Circle. They once came to our world from the stars. Now they sleep, some far below the earth’s surface or in the sea. When the stars are right, they will rise and walk the earth again.
In the 1960s, the evil secret organization “The Octopus”, led by Count von Zadrith, emerges from the shadows to tip the balance between the Eastern Bloc and the Western Allies and reshape the world.
Troubleshooters takes you to various locations across the globe. From magnificent metropolises to sleepy villages and even the deepest wilderness. You will not only experience adventures, but also face fearsome enemies. That’s why only one thing is important: stick together!
Do you dream of spending your life in the magnificent forests of the north, attending the meeting of the great illusion mages or simply immersing yourself in the great market of the city of Teromberg? Perhaps you are also from Sol Thu’ma, want to cross the galaxy in a spaceship or spend your twilight years on a pleasure planet?
Then I have some bad news for you. That’s not going to happen. Because you have been chosen to be the defender of your home world. That is your destiny.
That probably sounds better than it is. Very few of the inhabitants of your sphere know what you really do. You’re not celebrated as a hero, you don’t get a medal, but you have a good chance of dying an early death.
This is not a job that you can simply quit. Your task is immensely important. If you fail, it’s not just you and maybe your friends who die, but the whole sphere. On Valcreon that might be one planet, but on Sol Thu’ma your failure would lead to the extinction of an entire galaxy. Thousands of planets, billions of lives.
The Lukean Empire has regained its former strength. Monitored by MOTHER, the omniscient and omnipresent artificial intelligence, the population indulge in a carefree life. All those who play by the rules are in MOTHER’s favor. This is ensured by the implanted credit identification nano-data memory – KIND for short.
Anyone who does not have it does not exist in the ever-watchful eyes of the AI and for all other KINDers. They must therefore eke out their existence cautiously and outside the law and are considered to be a sitting duck.
The hunger of the megacorporations forces the empire to expand faster, which means that more and more KINDer fall by the wayside and end up in slums or underserved colonies. Resentment is spreading there and a resistance is forming. This threatens to erupt forgotten conflicts, but it also creates new opportunities for those who no longer have much to lose.
The various adventures will take place several times and at different times over the duration of the festival, so that you can take part in multiple sessions during your visit to DreamHack.
If you would like to immerse yourself in the world of pen & paper adventures, you and your friends can now register for the sessions here: